Phantom phasmophobia8/5/2023 When a player reaches 0% sanity, nothing noteworthy occurs, save for the completion of the "Reach 0 sanity" Daily Task if available and not yet completed that day. The Banshee is the only ghost which uses its target's sanity to decide whether to hunt, while other effects still use average sanity. Individual sanities are not taken into account for these effects in most cases, meaning that a player with a high sanity level going inside may still face more aggressive behavior from the ghost if their partners staying outside all have near zero sanity.ĭead players' sanities are not included when calculating the average team sanity.Īll ghosts have a specific hunt sanity threshold below which they will be able to attempt a hunt. Sanity affects several gameplay aspects such as ghost events, hunts, and flickering lights lower average sanity results in increasing relative frequency of such paranormal activity, though as there is a high degree of randomness in these occurrences to begin with, this may not always be readily apparent over the course of an investigation. Once an exit door has been opened, players' sanities will begin to be able to drop, subject to certain factors listed below. For example, if a 3-player game has an actual average sanity of 65%, the displayed average sanity will fluctuate between 59% to 71%. This fluctuation is only applied to the numbers shown on the screen in the van, and the actual value used for the game's calculations does not have this fluctuation applied. Each player's displayed individual sanity fluctuate by up to ☒%, while the displayed average sanity has a larger fluctuation depending on the number of players. These values can be read at any time on the van's sanity monitor in all difficulty modes except Nightmare, where the screen will be damaged and sanity readings do not function. Prior to 0.3.0, the evidence was Spirit Box, Fingerprints, and Ghost Writing.There are two main readings of sanity in the game: the individual sanity of each player, and the average team sanity of all players. Spirits can now be prevented from hunting for 3 minutes when a Smudge Stick is used. Spirit now requires Fingerprints instead of Bug as one of its evidences. The Spirit is the first ghost in the list and is automatically selected at the start of each contract by default.Perhaps this description was thought to mean that the Spirit is the "basic" ghost type other types were based upon in the process of development.Although the journal says that the Spirit is the most common ghost, all ghost types actually have the same chance of getting selected by the game.In Nightmare difficulty, players should wait for a hunt or a burnt crucifix to confirm that the average sanity is low enough. Note that if it hunts within the first minute of the smudge stick being used, then the smudge stick did not work, and the player should attempt to smudge it again. If it hunts only after three minutes, it is very likely (though not conclusively) a Spirit. The main (and usually only) way to test for a Spirit without using evidences is to lower the average sanity to below 50%, and smudge the ghost while it is not hunting if it hunts before the three minutes is up, it is not a Spirit. With their behavior not being especially unique amongst the ghosts, this lack of defining traits that can confuse investigators therefore, unless clear evidence is established, a Spirit can be easily mistaken for another entity. With no special powers, and a harsher reaction to Smudge Sticks, Spirits serve as a baseline to measure other ghosts against. No quote was found in the Journal for their strength, since they do not have one. Weakness: A Spirit can be temporarily stopped by burning Smudge Sticks near them. These are the strengths and weaknesses as listed in the journal: This delay will still apply if the Spirit was smudged while already hunting. Like other ghosts, this will not prevent cursed hunts. When a Smudge Stick is used near a Spirit, it will not be able to initiate a hunt for 180 seconds instead of 90 seconds with most other ghosts.
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